Joe's | Home | Forgotten Realms Campaigns

Forgotten Realms Campaigns
I'm not running anything currently and would need a new group of people to start anything up again. I haven't announced anything yet since it has been a long time since I DM'ed or written anything. So I look forward to being a Dungeon Master again, but it'll take some time. After five years or so, a few more months seem like days.

Each group is assigned a letter and it prefixes all the adventure names with a numerical order. The last letter of the index groups adventures together.

The Rights of Passage (Group A)
The founding members of this group are: Daggar Swiftkill, Drakmor Dannon, and Thoric of Tessendale. They started in Shadowdale chartered to clear out Fox Ridge of a pack of wild wolves, but found more than they bargained for when a small tribe of Troglodytes turned Fox Ridge into their camp.

The Rights of Passage Adventures (Group A)
1355 - Year of the Harp DR (Dale Reckoning)
Index Adventure Name Start Date End Date
A1A Shadows of Shadowdale 03/22/1355 03/23/1355
A2- Black Arrows through Scarlet Cloaks Campaign
A2A The Disrupted Cycle 03/24/1355 04/8/1355
A2C The Scarlet Pawn* 04/09/1355 04/17/1355
A2D The Altar of Strife 04/17/1355 05/08/1355
END Black Arrows through Scarlet Cloaks Campaign 03/24/1355 05/08/1355
A3A The War of the Border Forest 04/17/1355 05/08/1355
A4A The Wanderlusts 04/30/1355 05/10/1355
A5A The Treasures of Myth Drannor 05/10/1355 Open

* The Scarlet Pawn (A2C) skipped a letter due to a mistake on my part. The players wanted to play two characters a piece. So the adventure, the New King in Exile (A2B) was supposed to start out a new band of adventurers and eventually connect the two groups. Thankfully we all realized what a mistake it would be or I just stopped this madness, I forget which.

Unnamed Adventuring Group (Group B)
I started this group with another three people from my college class. Their characters were Ronin Freehold, Rucke Lancely, Salandra the mage. It was a short lived group, but we played with more of an emphasis on role playing than dungeon crawls and hacking and slashing. Ronin actually adventured with Group A for a short time with made some interesting interactions and timing issues.

Unnamed Adventuring Group (Group B)
1355 - Year of the Harp DR (Dale Reckoning)
Index Adventure Name Start Date End Date
B1A Tree of Darkness 04/08/1355 04/08/1355
B2- The Tower of the Mad Wizard Campaign
B2A The Merchants of Voonlar 04/08/1355 04/11/1355
B2B Shards of the Mirror 04/09/1355 04/17/1355

Unnamed Adventuring Group (Group D)
This group was supposed to merge with group A, the Rights of Passage. The original group never took off and had a lot of intra-party and player to DM problems. It consisted of Chaul Gyrm, Pollux Demire, Talon Swiftkill, and Hathar of the Iron House. Pollux was the only member who did not leave the party. Hathar went searching for a magical artifact from his fallen home. Talon wanted to return home, just because the player wanted his characters to come together.

The problems came from one player who spitefully played a cleric with an eight strength (Chaul) and basically tried to sabotage the adventure and campaign. The character grew so out of control that a good NPC mage ended his life from fear of her own life.

Things improved a lot once Chaul's player stopped coming to the game. He was replaced with friend's future wife, her character Blaine.

Unnamed Adventuring Group (Group D)
1355 - Year of the Harp DR (Dale Reckoning)
Index Adventure Name Start Date End Date
A2B The New King in Exile 04/08/1355 04/08/1355
D1A War of the Border Forest 04/08/1355 04/11/1355
D2A The Magical Axe of Ghellin 04/09/1355 Open
D3A The Plight of the Dawnstone 4/14/1355 Open
 

Unnamed Adventuring Group (Group E)
After graduation and coming back to New Jersey, there was only one player left. So after a time of doing nothing and talking about D&D, we started a one on one game. It felt strange and even wrong to only have one player, but it was fun and we only had one adventure. It lasted for a few weeks and writing again was great. My friend eventually told me he didn't want to play and we mutually agreed to stop. We had some fights over expanding the group and getting more people to play, but it could never be the same.

He played Sontro Daerk and I offered an NPC named Glister. They had a lot of fun in Waterdeep and I was basically lost as a DM in such a huge city.

Unnamed Adventuring Group (Group E)
323 - North Reckoning (1355 DR)
Index Adventure Name Start Date End Date
E1A The City of Splendors 7/23/323 NR 7/24/323 NR

Unnamed Adventuring Group (Group G)
Lalith and her companions were never players. I started this group because I wanted to document the Rights of Passage's (Group A) adventures, since almost of all of them are still on my Commodore 64 or never really documented in story form. Lalith started in Shadowdale  and to Voonlar and met up with some old characters from the Right's adventures, which in turn gave her own unique story following theirs.

Unnamed Adventuring Group (Group G)
1355 - Year of the Harp DR (Dale Reckoning)
Index Adventure Name Start Date End Date
G1A Trials of the Lore Master 5/23/1355 6/23/1355
 

Unnamed Adventuring Group (Group I)
I was always in Barnes & Nobel and I struck up a conversation with two guys and we got to talking about D&D and we started a game. Something was wrong from the start, I think they were not used to a story telling campaign and just wanted to fight monsters and stuff. They had a poorly lit room and weird stuff. I forget how it ended but I think it wasn't going to work out regardless of the effort. No chemistry, no click.

They played a fighter and a thief I believe. Geldeon and Rinnik.

Unnamed Adventuring Group (Group I)
1355 - Year of the Harp DR (Dale Reckoning)
Index Adventure Name Start Date End Date
I1A The Sellswords of Tilverton 7/24/1355 7/24/1355

 

Copyright 1996, 2001 by Joseph Delgado.
Created 6/9/96, last update 1/21/01. Please report problems to webmaster. Thank you.
Forgotten Realms and Advanced Dungeons and Dragons are registered trademarks of Wizards of the Coast.